Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: sendatsu_yoshimitsu on July 16, 2014, 09:54:14 AM
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I'm working on an MMO-style action bar in which players can reassign skill mappings by dragging & dropping buttons from a skill menu to their main action bar. Where I'm stumbling is figuring out how to change which object and function is notified by OnClick(): is this something accomplished with EventDelegate?
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You mean EventDelegate.Set(button.onClick, YourFunction)?
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Oh dur, I feel slow for not working that out on my own- thank you! :)