Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: gyd on July 31, 2014, 02:32:46 AM
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(http://www.tasharen.com/forum/index.php?action=dlattach;topic=10605.0;attach=4887;image)
left : ios / right : pc/android
uisprite gets blur at left/right side
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Can't say I've ever seen this before. Are you sure there isn't something else on top of it? Or the sides are set to tile instead?
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Can't say I've ever seen this before. Are you sure there isn't something else on top of it? Or the sides are set to tile instead?
i am sure, i built the game on ios/android both, it just happened..
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Happens when you have mip-mapping turned on (on the atlas texture) without any anisotropy, and when you happen to shrink the sprite. Remember, when you have a large texture and happen to shrink it (which is what happens with the middle parts), it will have to cram more pixels into a smaller space, thus losing precision, crispness, and ultimately becoming blurry.