Tasharen Entertainment Forum

Support => Misc Archive => Topic started by: chiltonwebb on September 04, 2014, 11:22:35 PM

Title: _UIDrawCall [ButtonsNGUIAtlas] ????
Post by: chiltonwebb on September 04, 2014, 11:22:35 PM
Hi,

I get this weird _UIDrawCall [ButtonsNGUIAtlas] object in one of my scenes. Not the other ones. Is this a 2.x glitch of some kind?

-Chilton
Title: Re: _UIDrawCall [ButtonsNGUIAtlas] ????
Post by: Nicki on September 05, 2014, 02:48:22 AM
In NGUI 2, you could expose drawcalls on panels by checking "show geometry" on the panel; this would make objects as those appear. Try to search for t:UIPanel in the hierarchy and check your panels and untick that show geometry.
Title: Re: _UIDrawCall [ButtonsNGUIAtlas] ????
Post by: chiltonwebb on September 06, 2014, 02:07:55 AM
Yep, that did the trick. It was the debug info popup.

Thanks!

-Chilton