[TNet
] Udp
.Start: Only one usage of each socket address
(protocol
/network address
/port
) is normally permitted
.
UnityEngine.Debug:LogError(Object)
TNet.UdpProtocol:Start(Int32) (at Assets/TNet/Common/TNUdpProtocol.cs:136)
TNet.UdpLobbyServer:Start(Int32) (at Assets/TNet/Server/TNUdpLobbyServer.cs:49)
TNServerInstance:StartLocal(Int32, Int32, String, Int32, Type) (at Assets/TNet/Client/TNServerInstance.cs:179)
TNServerInstance:Start(Int32, Int32, Int32, String, Type) (at Assets/TNet/Client/TNServerInstance.cs:149)
NetworkManager:Start() (at Assets/Scripts/NetworkManager.cs:22)