Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: SanSolo on November 24, 2014, 08:39:41 AM

Title: Atlas maker error
Post by: SanSolo on November 24, 2014, 08:39:41 AM
I have read previous posts about fixing the error with Atlas maker in Unity. I followed the steps: set all textures to type advanced, unchecked generate mip maps, import type is lightmap.

But i keep getting this error when i try to create Atlas:

  1. importer.GetNPOTScale() == TextureImporter::kNPOTKeep
  2. UnityEditor.AssetDatabase:ImportAsset(String, ImportAssetOptions)
  3. NGUIEditorTools:MakeTextureAnAtlas(String, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:489)
  4. NGUIEditorTools:ImportTexture(String, Boolean, Boolean, Boolean) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:503)
Title: Re: Atlas maker error
Post by: SanSolo on November 24, 2014, 08:22:15 PM
Any help please.
Unity version is 4.6, NGUI 3.7
Title: Re: Atlas maker error
Post by: ArenMook on November 25, 2014, 01:39:24 AM
"import type is lightmap"? Eh? Import type should be automatic truecolor.