Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: pretender on December 04, 2014, 08:27:11 AM

Title: controling sprite tiling?
Post by: pretender on December 04, 2014, 08:27:11 AM
How it is done?
Title: Re: controling sprite tiling?
Post by: ArenMook on December 05, 2014, 12:43:06 AM
I don't understand the question. Control it how?
Title: Re: controling sprite tiling?
Post by: pretender on December 05, 2014, 05:45:44 AM
i was thinking about scale or repeat of tile
Title: Re: controling sprite tiling?
Post by: ArenMook on December 05, 2014, 03:06:48 PM
The only way to control that (and to lose pixel crispness) is to adjust the width/height by one value, and the widget's transform scale by the inverse of that value, so that it appears to remain the same size, but pixel density changes.