Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Jeffo on December 15, 2014, 01:05:45 PM
-
Hi all,
I'm working on a retro style pixel game and am looking to achieve a pixel look for the UI.
I have it working properly on PC, however whenever I build to my Android (nexus 7) device it constantly blurs the NGUI textures. Note: Regular unity sprites that I set to point look proper.
(http://www.tinytitanstudios.com/screenshots/pixel_res.jpg)
Notes:
- NGUI atlas is set to 2048 'true color' and no overrides for any devices and point scaling
- Pixel Perfect on UIRoot is set
- I'm on version 3.4.9
Any ideas? I've done a lot of searching and couldn't find this scenario. Any help is appreciated!
Thanks
Jeff
-
Check your Quality Settings. You have it set to downgrade texture quality. Fastest quality setting will do that to you.
-
That was definitely it! Thanks so much :)