Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: Jeffo on December 15, 2014, 01:05:45 PM

Title: Point Scaling on Android Devices getting blurry
Post by: Jeffo on December 15, 2014, 01:05:45 PM
Hi all,

I'm working on a retro style pixel game and am looking to achieve a pixel look for the UI.

I have it working properly on PC, however whenever I build to my Android (nexus 7) device it constantly blurs the NGUI textures. Note: Regular unity sprites that I set to point look proper.

(http://www.tinytitanstudios.com/screenshots/pixel_res.jpg)

Notes:
- NGUI atlas is set to 2048 'true color' and no overrides for any devices and point scaling
- Pixel Perfect on UIRoot is set
- I'm on version 3.4.9

Any ideas? I've done a lot of searching and couldn't find this scenario. Any help is appreciated!

Thanks
Jeff
Title: Re: Point Scaling on Android Devices getting blurry
Post by: ArenMook on December 15, 2014, 01:20:51 PM
Check your Quality Settings. You have it set to downgrade texture quality. Fastest quality setting will do that to you.
Title: Re: Point Scaling on Android Devices getting blurry
Post by: Jeffo on December 15, 2014, 01:30:47 PM
That was definitely it! Thanks so much :)