Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: enkiduo on March 23, 2015, 02:41:35 PM
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NGUI 3.7.1 + Unity5
Its throwing a variety of exceptions when I try to push universal builds through xcode to arm7 devices.
If I build just for arm7 architecture it works, if I do Universal it fails.
Failing line :
returnEncoding.UTF8.GetString(buffer, start, count);
Buffer is the textasset.bytes property coming out of a .csv file containing english / chinese localized text.
Is there some complexity in how these assets are packed I am unaware of? Something 32/64 bit?
We are also getting exceptions encrypting / decrypting player data - which is also text stored as raw bytes.
Any thoughts?
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3.7.1 is old, did you try updating first? I'd also need to know the actual exceptions.