using UnityEngine;
using System.Collections;
public class CreateNewAccountFirst : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update() {
if (Input.GetKey (KeyCode.UpArrow)) {
if (UICamera.selectedObject == null || !NGUITools.GetActive(UICamera.selectedObject))
{
UICamera.currentScheme = UICamera.ControlScheme.Controller;
UIKeyNavigation nav = UIKeyNavigation.list[3];
UIButton btn = nav.GetComponent<UIButton>();
UICamera.selectedObject = btn.gameObject;
}
}
}
}