#if UNITY_EDITOR
public enum KeyboardType
{
Default = (int)TouchScreenKeyboardType.Default,
ASCIICapable = (int)TouchScreenKeyboardType.ASCIICapable,
NumbersAndPunctuation = (int)TouchScreenKeyboardType.NumbersAndPunctuation,
URL = (int)TouchScreenKeyboardType.URL,
NumberPad = (int)TouchScreenKeyboardType.NumberPad,
PhonePad = (int)TouchScreenKeyboardType.PhonePad,
NamePhonePad = (int)TouchScreenKeyboardType.NamePhonePad,
EmailAddress = (int)TouchScreenKeyboardType.EmailAddress,
}
#else
public enum KeyboardType
{
Default = 0,
ASCIICapable = 1,
NumbersAndPunctuation = 2,
URL = 3,
NumberPad = 4,
PhonePad = 5,
NamePhonePad = 6,
EmailAddress = 7,
}
#endif