Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Tatanan on July 17, 2015, 06:03:23 AM
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I have an image very large (2000x1500) which I use sometimes scaled at 30%.
I use it with 2D Sprites or just UI Textures, but when scaling it (to smaller), it shows it "ugly", without quality.
I don't know the verb in English for this effect.
How can I use large images without losing quality when using them resized to small?
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Use POT (power of two) textures with size 2-4-8-16-32-64-128-256-512-1024-2048-4096-8192 on side + enable mipmaps.
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The only way to "not lose quality" of images that were scaled down is to scale them down beforehand in Photoshop or similar.