Between your help, and ArenMook's and Starlink, I'm making a lot of progress. In fact, the only problem I am having right now is GetChannelData is not working. I am calling it from a player who is not in any channel, but is connected to the same remote server. Is the no channel bit the problem? I'm using TNManager.GetChannelData<string>(id, "CurrentLevel"); Pretty straight forward. I've testing the SetChannelData using logger and get data on the host while host is in channel, but from outside of the channel I cannot seem to access it. :-(You either need to be inside the channel to access this data, or you need to retrieve it by doing a TNManager.GetChannelList(). Setting the channel data can only be done from within the channel.
You either need to be inside the channel to access this data, or you need to retrieve it by doing a TNManager.GetChannelList(). Setting the channel data can only be done from within the channel.