Tasharen Entertainment Forum
Support => TNet 3 Support => Topic started by: devomage on September 08, 2016, 11:42:38 PM
Title:
TransferToChannel
Post by:
devomage
on
September 08, 2016, 11:42:38 PM
It seems odd that TransferToChannel(...) does not automagically set the channel id of the TNO.
with a static scene TNO -- tno.channelID remains 0 after using tno.TransferToChannel
public
static
void
SetChannelID
(
int
id
)
{
instance
.
tno
.
TransferToChannel
(
id
)
;
//instance.tno.channelID = id;//error
}
Title:
Re: TransferToChannel
Post by:
devomage
on
September 08, 2016, 11:49:59 PM
a dynamic TNO seems to be the better option...
Title:
Re: TransferToChannel
Post by:
ArenMook
on
September 09, 2016, 03:09:58 PM
Static objects can't be transferred. Only dynamically created objects can be transferred to another scene.