ItemSurpriseBox item2 = PoolManager.Pools[Globals.poolGameManager].Spawn("ItemWon").GetComponent<ItemSurpriseBox>() as ItemSurpriseBox;
item2
.transform.localScale = new Vector3
(0
.3f, 0
.3f
); item2.SetInfo(Globals.TypeItem.propMax, "2", false);
Vector3 tmp = item2.gameObject.transform.localScale;
tmp.Set(0.6f, 0.6f,1f);
item2.gameObject.transform.localScale = tmp;
NGUITools.AddChild(itemsWonWid.table.gameObject, item2.gameObject);
////itemsWonWid.table.Reposition();
PoolManager.Pools[Globals.poolGameManager].Despawn(item2.transform);