#if UNITY_EDITOR_OSX
// There seems to be a Unity 5.4 bug that returns invalid screen size when the mouse is clicked (wtf?) on OSX
if (mGameSize.x == 1f && mGameSize.y == 1f) mGameSize = s_GetSizeOfMainGameView();
#else
mGameSize = s_GetSizeOfMainGameView();
#endif