Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: noob22 on August 29, 2012, 09:04:02 PM
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As I say,how to make a font thick enough?
Or how to make a bold font?
I saw font’s effect which have outline and shadow.
If I want a bold font,I need make another texture?
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up!
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up!
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Yes, to make the font bold you will have to generate a new font at the size/boldness you want.
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For fonts in NGUI, is you want to be pixel perfect, you need to figure out all the fonts and sizes you need in your game, such as :
- Tahoma Regular 50px
- Tahoma Regular 40px
- Tahoma Bold 100px
- Arial Italic 20px
And then export each of these fonts to a unique atlas font.
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For fonts in NGUI, is you want to be pixel perfect, you need to figure out all the fonts and sizes you need in your game, such as :
- Tahoma Regular 50px
- Tahoma Regular 40px
- Tahoma Bold 100px
- Arial Italic 20px
And then export each of these fonts to a unique atlas font.
I need make each of these fonts to a unique atlas font.Is it's size too large?I make a font which size is 600k for assetbundle.
If I make a unique atlas font , it need 2,3m?
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I don't understand your question. I have 11 different fonts in only one atlas of 2048x2048px
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I don't understand your question. I have 11 different fonts in only one atlas of 2048x2048px
Maybe your font is English.
I make a chinese font which have 20 or 30 percent of chinese characters in one atlas of 2048x2048px.
If make a different font, I may use another 2048x2048.
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You may need to use packed fonts then: http://www.youtube.com/watch?v=dY6jQ7d2ius
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Sorry noob22, yes we're using english fonts...