Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: Meltdown on March 21, 2017, 05:38:27 PM

Title: In Unity 5.6, my atlases have a green colour where the transparency should be
Post by: Meltdown on March 21, 2017, 05:38:27 PM
In my game UI, and if I view an atlas texture in the editor, in areas that should be transparent, now show a strange green background.
This happened when I upgraded to Unity 5.6.0f1.

I am using the latest version of NGUI - 3.11.2

I have tried regenerating the atlases using Atlas maker, and I've tried re-importing the textures, no difference.

You can see an image here...
(http://image.prntscr.com/image/5a368c04f48647a78b51263b8b3fd68a.png)

Any ideas on how I can resolve this?

Thanks



Title: Re: In Unity 5.6, my atlases have a green colour where the transparency should be
Post by: Meltdown on March 21, 2017, 05:45:42 PM
The strange thing, is this only happened to most of my atlases, while some of them still look normal.

I cannot however, find any discernable difference between the two atlases in the settings.
Title: Re: In Unity 5.6, my atlases have a green colour where the transparency should be
Post by: Meltdown on March 21, 2017, 05:55:55 PM
Found a resolution.

I have to click on each individual sprite in the atlas, then click update on the atlas. This seems to fix the issue.