Tasharen Entertainment Forum

Support => TNet 3 Support => Topic started by: brookman on January 28, 2018, 05:05:49 PM

Title: Can't compile for UWP (HoloLens)
Post by: brookman on January 28, 2018, 05:05:49 PM
Hello everyone.
I recently bought TNet to sync my apps between multiple AR devices over a local network.
The library is great and works fine on Android (Google Tango) and on desktop.
However I can't get it to compile on the HoloLens (UWP?, WSA?, .Net core?). I'm getting the following errors:


It seems like UWP has no implementations for "System.Runtime.Serialization.Formatters.Binary", "System.Threading.ParameterizedThreadStart", "System.Threading.ThreadStart" and "System.Net.Sockets.TcpListener".

Is there any chance that TNet could be adapted to work on the UWP platform? Or should I look for an alternative?

Thanks in advance!
- brookman