using UnityEngine;
using System.Collections;
[AddComponentMenu("NGUI/Interaction/Switch Menu AB")]
public class NGUISwitchMenu : MonoBehaviour {
public GameObject currentPanelObject;
public GameObject nextPanelObject;
void OnClick() {
NGUITools.SetActive(nextPanelObject, true);
NGUITools.SetActive(currentPanelObject, false);
}
}