Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: FizzPow on December 27, 2012, 07:55:46 PM
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So I have this all working, but I am running into a problem with trying to use "Make Pixel Perfect" on these fonts. It is not using the relative pixel size like it does for UIAtlas references. I am using 3 fonts without atlas's and there is no setting for pixel size like there is for using UIAtlas with a reference. Is there any solution for this?
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The pixel size setting is specified only on atlases. If you add your fonts to your atlases, then you can take advantage of it.
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Hmm, I am creating my atlas's with Texture Packer, so I don't think this is an option.
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It's fine. Just add the font's texture as if it was a sprite. When creating the font you can specify which atlas+sprite to use for its texture, along with the font's data (TXT).