Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: ProjectOne on February 04, 2013, 12:10:01 PM

Title: Unity Box Collider or NGUI Attach Collider
Post by: ProjectOne on February 04, 2013, 12:10:01 PM
Hi,
Using NGUI first time on a project... question if you don't mind
 
using colliders on NGUi Sprites for pickups-sprites and for NGUI sprites that give you score when touching them... Should I use a normal Unity Box collider or use the Attach Collider from NGUI menu.

Not sure what the difference is supposed to be between the Unity Box Collider and the NGUI colliders... I thought the NGUI collider was specifically for use with Touch/Mobile interaction?
Title: Re: Unity Box Collider or NGUI Attach Collider
Post by: lime-green.at on February 04, 2013, 12:37:31 PM
If it's a sprite, better use NGUITools.AddWidgetCollider(), both at runtime and in the editor. This will fit the collider to the size of the sprite :)

Regards
Title: Re: Unity Box Collider or NGUI Attach Collider
Post by: ProjectOne on February 04, 2013, 11:12:47 PM
ok thanks