Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: whydoidoit on May 07, 2012, 09:09:35 AM

Title: UITexture Z coordinate
Post by: whydoidoit on May 07, 2012, 09:09:35 AM
Hi

I'm trying to make a UI that lets a user select a particular move from a repertoire.  I'm rendering a version of the character making the move with a third camera and trying to display it on the GUI.  However the animation always appears behind the GUI.

I read an earlier post where you suggest setting the Z coordinate of the UITexture that is rendering the animation - but I don't seem to be able to do this - it keeps reverting to 1.

What am I missing?!?

Mike
Title: Re: UITexture Z coordinate
Post by: ArenMook on May 07, 2012, 10:48:18 AM
You need to adjust the position, not scale.
Title: Re: UITexture Z coordinate
Post by: whydoidoit on May 07, 2012, 11:23:15 AM
Yep figured it was something stupid on my behalf!  Thanks....