Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Guiboune on June 24, 2013, 05:15:04 PM
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Excuse me if the topic has already been answered but I am having trouble with what seems to be the UIDragObject component.
I have sprites in my scene that all have the UIDragObject component. Another script changes their depths. The thing is, when an object is under another and I click on the one that's on top of it (depth : 2), it selects the object under (depth : 1). Why ??
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Play mode clicking is determined by the collider, not depth. Depth is for drawing.
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.. and what is that exactly ?
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?
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Play mode clicking is determined by the collider, not depth. Depth is for drawing.
what's that play mode clicking ? I don't really understand
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When you hit the Play button, the game starts playing. Play mode clicking is clicking on the UI in your Game view while the game is playing.