Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: karsnen on September 25, 2013, 03:52:19 PM

Title: I get "has nothing for UIButtonColor to color", Warning
Post by: karsnen on September 25, 2013, 03:52:19 PM
Hello,

SCENARIO :

I have a UIButton which does not have a UISprite or UILabel. Just a button with a collider. Lets say an invisible button. Now this GameObject has only the collider & UIButton script on top it. Hence it has no children.

PROBLEM :

The button works perfectly fine, but I get this warning.

Quote
"MainMenuUI/UICamera/Panel/Anchor-Center/Room2Select" has nothing for UIButtonColor to color
UnityEngine.Debug:LogWarning(Object, Object)
UIButtonColor:Init() (at Assets/Plugins/NGUI/Interaction/UIButtonColor.cs:113)
UIButtonColor:Start() (at Assets/Plugins/NGUI/Interaction/UIButtonColor.cs:65)

REQUIREMENT :

How to avoid it? Is it okay if it stays?

Thanks.

NOTE : I have not moved to NGUI 3.0 yet.
Title: Re: I get "has nothing for UIButtonColor to color", Warning
Post by: Nicki on September 25, 2013, 04:49:32 PM
Why do you need the UIButton script on that? Use a custom script or UIButtonMessage so you don't have the color things that UIButton brings.
Title: Re: I get "has nothing for UIButtonColor to color", Warning
Post by: karsnen on September 25, 2013, 05:15:05 PM
@Nicki.

 Yep it worked. Thanks.