Tasharen Entertainment Forum

Support => Misc Archive => Topic started by: Nevulus on October 03, 2013, 09:40:18 PM

Title: What do you work on first?
Post by: Nevulus on October 03, 2013, 09:40:18 PM
So you're developing a new game. Where do you start?

I know it's a broad question but I've always wondered where everyone starts off at. I tend to get the UI framework set up, then the character controller, finally moving on to basic level using just primitives and gamecontroller class.
Title: Re: What do you work on first?
Post by: ArenMook on October 04, 2013, 02:54:52 AM
First thing I do is write a design document. 90% of my games end there. I actually have a forum here where I save the best design docs for the future. The term "design doc" is used loosely -- it's not formal in any way. Just more of a brain dump of what the game is like, what the world is like, what the gameplay is like, and so on.

If I actually manage to get enough free time to go forward here (and it's something that hasn't happened since last year, sadly), I start coding. I start with the basic game mechanics first, then multiplayer, then graphics, and only then UI. UI is generally the last on my mind because most of the time it's guaranteed to change as the game progresses, so it makes no sense to do it early.
Title: Re: What do you work on first?
Post by: 水墨竹轩 on November 25, 2013, 05:05:08 AM
 :)very good,i also agree with you
Title: Re: What do you work on first?
Post by: MrMatthias on February 26, 2014, 04:30:15 PM
credits :D just kidding.

Depends on the size of the project, if it's small, i would start with a prototype to see whether it is actually fun to play.