The isoCamMain is my UI Camera instance. Is this the right object to spawn an object in to? If I try spawning it on an empty game object then the sprite is super huge. Ideally, I would like to have the instance spawn attached to my spawner object (empty gameobject).
Also, I want to position the spawned sprite off the top of the screen and have the sprite "fall" slowly down screen (ala Tetris) but I am having an issue with the positioning of the spawn sprite. Any help would be great.
Title: Re: spawning sprites issue
Post by: mansquatch on October 10, 2013, 11:01:03 AM
Figured it out. Carry on. These are not the droids you are looking for...