Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: J450NP13 on November 26, 2013, 08:52:02 AM
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I have some buttons using NGUI and I have the object drag script attached to them to be able to drag them around. They have their own colliders attached as well obviously.
Is there a way to make them collide with other buttons so they do not overlap each other.
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Technically, yes... but you have to switch their colliders to not be triggers, and move them using physics. This involves adding rigidbodies to them, and moving the rigidbody.
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Would that be the proper way to go about this? Am I going to get any crazy rigidbody movement?