Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: FuzzySmurf on December 13, 2013, 02:04:21 AM
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Hi, I just had a simple question. is their a better way I can parent a UISlider to the gameobject?
my current solution is to do gameobject.transform.position = this.transform.position;
in Update, but I feel theirs a better way. I think its in Anchor, but when i search for the function, it just gives me a boolean. is their a better way, or a built in NGUI call for this?
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Watch the video on anchors in 3.0.7. The last thing I do is make a widget follow a 3D object.