Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: MooseMouse on December 30, 2013, 08:30:32 AM
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I have some particle fireworks that appear around some of the text in my GUI. They are rendered using the same camera as the NGUI stuff. Prior to 3.0.8 I was able to place them closer to the camera than the NGUI stuff and they would render in front of it. Now, in 3.0.8 f2, they always render behind the NGUI stuff no matter where I have them in z-space. Is there a way to get the particles in front of the NGUI stuff, or do I need to render particles with another camera?
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You have to write a custom shader which sets the depth to above 4000. There is already a thread about this problem, just use the search in the forum.
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Oops, I apologize.. I should have searched. I thought it was related to a 3.0.8 depth sorting issue I posted about yesterday. I will search before posting from now on :-[
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Check the useful stuff sticky post. Last reply there contains a helper script for this.