I/Unity (24816): time to quit..
I/Unity (24816): windowFocusChanged: false
I/Unity (24816): onPause
I/Unity (24816): NullReferenceException
I/Unity (24816): at UnityEngine.Component.get_gameObject () [0x00000] in <filename unknown>:0
I/Unity (24816): at UIDrawCall.ClearAll () [0x00026] in C:\Projects\GCSlotzMW\Assets\NGUI\Scripts\Internal\UIDrawCall.cs:651
I/Unity (24816): at UIDrawCall.ReleaseAll () [0x00000] in C:\Projects\GCSlotzMW\Assets\NGUI\Scripts\Internal\UIDrawCall.cs:663
I/Unity (24816): at UIPanel.OnDisable () [0x00054] in C:\Projects\GCSlotzMW\Assets\NGUI\Scripts\UI\UIPanel.cs:718