Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: Zophiel on June 21, 2012, 05:16:43 PM
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Hello,
I'm working on a little pirate game where if the ship get's hit some sailors are blown off of the ship. Right now I am using SpriteManager and prime31's UIToolKit but i'd like to roll both into one solution.
Can I use NGUI for 3D sprites in the game world? Or am I going to have to use SpriteManager for these types of sprites?
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Sure you can. All NGUI widgets are just scripts on game objects. You can position and move them around as you please.
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Ideally i would like to spawn them behind 3D objects in the game world and not on the 2D layer.
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Then just create your widgets within your 3D world and not within the UI hierarchy.