Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: J. Park on July 05, 2012, 02:35:22 PM
-
Here attached a screenshot.
A red object is a button. A blue object is a UISprite with a collider outside UICamera.
In that situation, the red button doesn't receive any input (click, rollover...).
-
Could you send an example package to support at tasharen.com and philipc at tasharen.com and i'll take a look when i can as i dont know why this would be happening.
-
I don't actually see a collider on the blue box. There is no lime green outline, implying no collider.
-
It was because that size of collider was multiplied by localScale of UISprite.
The collider got huge size..
I forgot size of widget is localScale... I fixed it.
Thanks