Tasharen Entertainment Forum
Support => NGUI 3 Support => Topic started by: brunoroma on May 22, 2014, 05:26:29 AM
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release 3.5.8
Failed to call function gotClickMissionChoosePanel of class BBPostScore
Calling function gotClickMissionChoosePanel with no parameters but the function requires 1.
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So you're calling a function passing no parameters, when in fact the function has a parameter.
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I do not call anything is UIButton onClick notify works perfectly on all platforms except WP8 and WinStore
I had to use legacy ButtonMessage.
I also got this error message when compiling for WINStore
Assets\NGUI\Scripts\Internal\DataNode.cs(727,12): error CS1061: 'System.Type' does not contain a definition for 'IsEnum' and no extension method 'IsEnum' accepting a first argument of type
I advise you to avoid compatibility with WP8 and WinStore
Others Errors
Incorrectly unloaded MonoBehaviour class 'UIButtonMessage' in prefab 'Checkbox_EASY' during GarbageCollectUnusedAssets.
The Object will be reloaded from disk, to fix this properly keep a reference to the MonoBehaviour directly instead of the game object or other component.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/WinRT/GarbageCollectSharedAssetsWinRT.cpp Line: 658)
Incorrectly unloaded MonoBehaviour class 'UIToggle' in prefab 'Checkbox_EASY' during GarbageCollectUnusedAssets.
The Object will be reloaded from disk, to fix this properly keep a reference to the MonoBehaviour directly instead of the game object or other component.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/WinRT/GarbageCollectSharedAssetsWinRT.cpp Line: 658)
Incorrectly unloaded MonoBehaviour class 'UIPanel' in prefab 'Panel' during GarbageCollectUnusedAssets.
The Object will be reloaded from disk, to fix this properly keep a reference to the MonoBehaviour directly instead of the game object or other component.
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/WinRT/GarbageCollectSharedAssetsWinRT.cpp Line: 658)
Incorrectly unloaded MonoBehaviour class 'UIButton' in prefab 'ButtonD' during GarbageCollectUnusedAssets.
The Object will be reloaded from disk, to fix this properly keep a reference to the MonoBehaviour directly instead of the game object or other component
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DataNode doesn't exist in NGUI anymore. It was moved to TNet. Please follow upgrade instructions when updating NGUI. Check the readme file.
P.S. I just noticed you're still on 3.5.8? You need to update to the latest.