public static string MyselectedItem;
public void OnSelectionChange (string selectedItem) {
UILabel lbl = GameObject.Find("MainBuildPriceText").GetComponent<UILabel>();
UISprite sprite = GameObject.Find("MainBuildPicture").GetComponent<UISprite>();
if (selectedItem == "[FF6633]Kiosk")
{
MyselectedItem = selectedItem;
//print ("selectedItem = " + selectedItem);
sprite.spriteName = "KIOSK";
lbl.text = BuildMain.build1_price.ToString();
}
if (selectedItem == "Store")
{
MyselectedItem = selectedItem;
//print ("selectedItem = " + selectedItem);
sprite.spriteName = "kramnytsia";
lbl.text = BuildMain.build2_price.ToString();
}