Tasharen Entertainment Forum

Support => NGUI 3 Support => Topic started by: devomage on June 07, 2014, 03:49:33 AM

Title: Feature Request: UILabel
Post by: devomage on June 07, 2014, 03:49:33 AM
it'd be convenient to have the ability to lock a variable to label text.  i imagine this to be similar or the same (but reverse) as OnValueChange functionality.

For example if I had a menu that displays the values of variables.  i could lock the Boolean value to the UILabel...  or the Float in the following example.  less code, more inspector goodness!



Enable run speed                              True
Power Regen                                    2.5
etc
Title: Re: Feature Request: UILabel
Post by: Nicki on June 07, 2014, 08:22:24 PM
Lock? What?

Isn't this just having a script output whatever value.ToString() to the label.text?

Or do you want to set the value in the inspector and parse, and set it in a "receiver" variable?

I suppose you could do something like this in a similar way that the EventDelegate exposes methods for callbacks, you could expose members for values. Not sure of the big gain in building it into the UILabels themselves though.