public void CreateIcons (int current, int maximum)
{
grid = GetComponent<UIGrid>();
for (int i = 0; i < maximum; i++)
{
GameObject newIcon = NGUITools.AddChild(transform.gameObject, armorIcon);
icons.Add(newIcon.GetComponent<UISprite>());
newIcon.name = i.ToString();
grid.AddChild(newIcon.transform);
}
DisplayIcons(current);
}