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Messages - joahjang

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NGUI 3 Support / Long length UILabel memory usage
« on: February 04, 2014, 02:35:18 AM »
Hi Guys,

I have a really long user agreement context, about 6.5KB as a text file, via UILabel which must be shown before game start.
But I found it consumes too much memory, over 150MB. In Profiler window I can see that memory size of "Not Saved - Mesh" is 20 times larger than without that UILabel.
The UILabel is using Bitmap font and written in Korean.
How can I reduce memory usage or any suggestions?

Thanks.

2
NGUI 3 Support / Change Material of UIAtlas in the middle of running app
« on: December 16, 2013, 11:14:46 AM »
Hi guys,

This is a super simple question.
I want to change UIAtlas's Material to none while I'm running my app via c# script. The reason is I don't use that Atlas on a specific scene. I double, triple checked whole hierarchy click by click and there's no connection with this Atlas.

So, I just want to get rid of that Material during my app is running. Could you please help?
Thanks.

3
NGUI 3 Support / Fixed screen width with NGUI
« on: July 19, 2013, 07:28:18 AM »
Hi,

In UI Root (2D) Inspector, I can see Height adjustment field. Is there anything related fixed screen width feature? My app must support fixed width ratio but I can't find it.

Thanks in advance.

4
NGUI 3 Support / Fixed width UI
« on: July 17, 2013, 08:07:37 AM »
My question was wrong. Will post another thread. Thanks OnlineCop.

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