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NGUI 3 Support / Re: Reduce size of atlas
« on: April 03, 2017, 11:17:19 AM »Sounds like the individual sprites are quite big. Step 1 would be to see if you can make them smaller and still get the result you want. If that doesn't work, consider not putting them in an atlas, but as "raw" textures and use a UITexture instead of a UISprite to put them on screen.If I can make this atlas texture 2048 it will solve the problem but as I said if I do that sprites will smash together. I reduced the size of all textures but still I can't reduce atlas texture to 2048 . Redoing it with UiTexture will take a lot of time and will probably cause many bugs and redoing.
I'll appreciate if you can help me with this.
Thanks