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NGUI 3 Support / Re: Ngui Button collider problem
« on: August 29, 2015, 04:59:09 AM »
I have had the same issue as well. However I have figured out why this is happening. When you lower the resolution on the standalone of the game. Lower than the resolution your PC is set at, the colliders of the buttons are thrown off. More so on the buttons set on the right side of the screen than the left.
To fix this: If you set your monitor resolution to the resolution you are going to test the standalone game on before you start the game. Everything will work as intended. So, if your user needs to set their resolution on the standalone to a lower one than their native resolution. Then they will need to change their PC resolution through windows before launching the game.
This seems to have fixed the issue across multiple alpha testers we have testing our game. I am working on a 'work around' that doesn't involve the user changing the PC's resolution before going into game. If I achieve this I will post here with how I was able to fix it.
I hope this temporary fix helps others.
To fix this: If you set your monitor resolution to the resolution you are going to test the standalone game on before you start the game. Everything will work as intended. So, if your user needs to set their resolution on the standalone to a lower one than their native resolution. Then they will need to change their PC resolution through windows before launching the game.
This seems to have fixed the issue across multiple alpha testers we have testing our game. I am working on a 'work around' that doesn't involve the user changing the PC's resolution before going into game. If I achieve this I will post here with how I was able to fix it.
I hope this temporary fix helps others.