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NGUI 3 Support / Re: get a small part from atlas texture
« on: May 05, 2015, 04:51:58 AM »
OK. I think I get the solution.
Each UIAtlas has a list of UISpriteData, and each UISpriteData has its own coordinates and size. So I just need to set the coordinates and size for the new sprites.
Each UIAtlas has a list of UISpriteData, and each UISpriteData has its own coordinates and size. So I just need to set the coordinates and size for the new sprites.