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Topics - wohltaeter

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Misc Archive / Enemy-Ships shot Log
« on: July 24, 2017, 02:59:15 AM »

I am working on a combo system for a shmup. - I want to reward the player if he shot 5 of the same ships in a row. Therefore I want to log which ships have been shot recently and reset them after 5 ships. - I have 14 different types of ships. Now I want to show the sprite of each shot-ship in a row.

I am looking for a solution to do this with Ngui. - Does someone has a similar problem solved and what could be the solution?

Thanks for your help in advance!

NGUI 3 Support / Many Warnings after upgrading to 2017.1
« on: July 13, 2017, 01:37:19 AM »
after I started the scene I get around 80- 100 times of this warning:
"SendMessage cannot be called during Awake, CheckConsistency, or OnValidate
UIGrid:ResetPosition(List`1) (at Assets/Plugins/Scripts/Interaction/UIGrid.cs:386)
UIGrid:Reposition() (at Assets/Plugins/Scripts/Interaction/UIGrid.cs:318)
UIGrid:OnValidate() (at Assets/Plugins/Scripts/Interaction/UIGrid.cs:283)"

What could be the solution?

Thanks in Advance!

NGUI 3 Support / Text unreadable and unclear in Label
« on: April 05, 2017, 04:47:13 AM »
Hi I have a problem with Text unreadable and unclear in Label. Please see screenshot. Maybe someone can help?  - Thanks in advance!

NGUI 3 Support / UIInput PlayerPrefs NGUI
« on: February 21, 2017, 05:33:38 AM »

I have a problem with UIInput.  I used it to save the player name and "saved as" Player_Eins in PlayerPrefs. - No I want to use several Profiles which I load in and then I want to use Player_Eins as the actual player. The actual player I set in Player_Prefs via code. But some "Ngui Ghost" is setting it back to an old value. - Can you please help me to delete this old value? And set it via code (PlayerPrefs to another Name I load). - It comming back every Awake.
I tried also to reset the starting value in UIInput and also changed Saved As to Player2. But Player_Prefs Player_Eins is again set back to an old value.


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