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NGUI 3 Support / What does this mean in the UIAtlas documentation?
« on: November 21, 2012, 10:42:27 AM »
"You can organize sprites into groups by creating more than one atlas. As long as the atlases share the same material, their widgets will still end up in the same draw call."
How can one material point to multiple different textures?
How can one material point to multiple different textures?