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NGUI 3 Support / Weird transparency sorting problem with new NGUI
« on: May 02, 2014, 04:54:03 PM »
Hey Tash!
I recently upgraded from 3.0.6 f1 Ngui to the latest (3.5..
There was no problem with NGUI itself but my quad rendering was suddenly screwed up. Here's a screen:
First I thought, NGUI can't be the problem here, but I reverted back and forth to the old version and it was always the same result. Old worked, new one doesn't
I use a custom shader for quads, no NGUI stuff used.
So do you know, if there's anything that could interfere with this?
Thanks in advance
I recently upgraded from 3.0.6 f1 Ngui to the latest (3.5..
There was no problem with NGUI itself but my quad rendering was suddenly screwed up. Here's a screen:
First I thought, NGUI can't be the problem here, but I reverted back and forth to the old version and it was always the same result. Old worked, new one doesn't
I use a custom shader for quads, no NGUI stuff used.
So do you know, if there's anything that could interfere with this?
Thanks in advance