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Topics - erictang01

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1
TNet 3 Support / memory usage problem
« on: May 21, 2014, 02:17:32 AM »
50+ clients online test ,I found some problems.

 1- use more and more memory,
 memory usage increase  constantly..
serveral hours later,,consume 10gb memory
client has the same tendency..

2-when a lot.of   clients  connected,, new client hard to connect to server..delay ...

3-if one client disconnect ,sometimes server lost all the client,means all clents disconnect because one player leave...the more client connect,the more easiler happen.

any way to solve??thanks...

2
TNet 3 Support / how to do performance test ?
« on: May 19, 2014, 10:32:52 AM »
As title says.. :)

3

I want to synchronize the same one  character animation to serval clients in the same time/...

I can do it in Unity Built-in NetWork observe componet ....

but how can I do that by using Tnet?

thanks!!

4
TNet 3 Support / need some help about channel password
« on: November 11, 2013, 08:51:46 PM »
how i can get callback when joining channel

but my password incorrect....

thx...

5
TNet 3 Support / Tnet TNManager's Objects array...
« on: October 10, 2013, 11:29:56 PM »
Can I modify Object Array at runtime?

I need to load  external model file at runtime,and all clients simultaneously display loaded content.

any solution?

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