1
TNet 3 Support / [URGENT] IL2CPP build crash on iOS with TNET
« on: March 02, 2015, 12:17:38 PM »
Hi Aren,
I updated a project from 4.5 to 4.6.3 due to 64bit architecture deployment required.
The project was working fine on 4.5 and 4.6.3 on 32bit architecture, but crashes when I deploy using IL2CPP. (similar thread: http://www.tasharen.com/forum/index.php?topic=12580.0)
I need a fix as soon as possible, please could you take a look on it and give us an ETA?
I'm on Unity 4.6.3 with Tnet 2.0.4.
Thanks.
I updated a project from 4.5 to 4.6.3 due to 64bit architecture deployment required.
The project was working fine on 4.5 and 4.6.3 on 32bit architecture, but crashes when I deploy using IL2CPP. (similar thread: http://www.tasharen.com/forum/index.php?topic=12580.0)
I need a fix as soon as possible, please could you take a look on it and give us an ETA?
I'm on Unity 4.6.3 with Tnet 2.0.4.
Thanks.
