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TNet 3 Support / Public Access for Connection and Packet Timeout?
« on: May 24, 2013, 07:09:40 AM »
Hi Michael,
Is there anyway to access the connection and packet timeout values? I have a scene which is pretty huge and takes a while to load up and the client sometimes times out due the the long load time. Is there a way to change these values without hacking your game server code? Don't really want to change your code due to updates reverting it all back.
Many thanks,
Justin
Is there anyway to access the connection and packet timeout values? I have a scene which is pretty huge and takes a while to load up and the client sometimes times out due the the long load time. Is there a way to change these values without hacking your game server code? Don't really want to change your code due to updates reverting it all back.
Many thanks,
Justin

