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TNet 3 Support / Re: [URGENT] IL2CPP build crash on iOS with TNET
« on: March 25, 2015, 05:07:19 AM »
Hi Aren,
Unity 4.6.3p4 is out from yesterday with a lot of fixes on Sockets and threading for IL2CPP (http://unity3d.com/unity/qa/patch-releases ), but TNET is still crashing on devices when trying to open the socket.
Any advice on this?
My client are pushing me for release the game and I'm start feeling the heat... could you please take a look on this?
Opening a Unity bug with your analysis on the problem should help.
Thanks.
Unity 4.6.3p4 is out from yesterday with a lot of fixes on Sockets and threading for IL2CPP (http://unity3d.com/unity/qa/patch-releases ), but TNET is still crashing on devices when trying to open the socket.
Any advice on this?
My client are pushing me for release the game and I'm start feeling the heat... could you please take a look on this?
Opening a Unity bug with your analysis on the problem should help.
Thanks.
