1
NGUI 3 Support / Re: UIAtlas not unloaded after LoadLevel
« on: August 20, 2014, 07:39:54 AM »
Absolutely nothing that I can see.
I've modified the scenes of the testProject so that they only have 1 UIsprite within the scene. I've a single UIButton using only a UILabel as reference.
But when I switch from 1 scene to the next, I still have the UIAtlas loaded to memory.
Have you looked at the scene I've PMed you?
I've modified the scenes of the testProject so that they only have 1 UIsprite within the scene. I've a single UIButton using only a UILabel as reference.
But when I switch from 1 scene to the next, I still have the UIAtlas loaded to memory.
Have you looked at the scene I've PMed you?