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Messages - yuewah

Pages: 1 ... 11 12 [13]
181
but it is pretty trouble if there are so many UISprite and UILabel over the screen, as what i expected is what I see in editor should be the same as device.

182
Is it very hard to make the iOS device and Unity3d editor behave the same ?

183
I am using NGUI 2.0.3e, Unity3d 3.5.1 and tested on iPhone 3GS, iPad1

UIPanel
--UISprite
--UILabel

the UISprite and UILabel with different Material and its Z order is 0.

In the Unity Editor, UISprite is on top of UILabel, while in iOS devices, UILabel is on top of UISprite.




184
NGUI 3 Support / a few suggestion
« on: April 20, 2012, 02:27:11 AM »
1. Expose the Z position of Panel in the Panel Tool.
2. Inspector for Tweening Script, add a new button for "From" and "To" to copy and paste the current selected Transform .
3. Multi-object editing

185
NGUI 3 Support / Re: Upgrading 2.0.1B exception
« on: April 16, 2012, 08:00:37 AM »
It also happen on NGUI 2.0.0 + Unity 3.5.1

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