Would love a quick tutorial on best way (with sample code) to start a server, lobby scene (with best practice for using channels), launching a scene, instantiating a character, and then best way to get rid of character when they leave or player inadvertantly shuts down, back into lobby, etc.
YES PLEASE! I can tell that TNet is powerful and useful, but I'm so confused as to how to use it. What the heck is a channel? What's the proper way to use one? How do I get a simple character (and only one) to appear for each player? How do I make sure it gets removed from the game when a player leaves/disconnects and so forth?
The documentation is severely lacking. The scripts themselves are very well documented, but how am I supposed to even know what functions/features to look for without reading every single script? I don't want to read every script. If I wanted to understand the inner workings behind TNet then I would learn it all and program something like it myself. I just want to know how to
use the tool I bought. I need documentation that tells me how to interact with TNet.
(And please don't take this as insulting/complaining/grumpiness. I'm just really excited to use TNet because as I said, I can tell it's powerful and very useful. I'm just frustrated I can't dive into the documentation and learn how to use it (and leave you alone in peace!) because there isn't really any documentation.)